You can actually join the stress beta at this time.
http://www.ddo.com/
Here was a good general review.
http://www.gamerankings.com/itemranking ... wid=661675
Here was good discussion on the differences between WoW and DDO.
http://www.ddo.com/forums/showthread.php?t=23942
In a nutshell, its a quest based MMO. You dont get exp from killing mobs...you get experience from finishing a quest (and everyones gets the same exp, whether you solo it or do it as a 6 man). Loot comes from treasure chests and not mobs. When you open a treasure chest, each member of the group gets an item generated right into the inventory....there is no rolling or figuring out who gets what. The item is bases on your class. Since you only get exp from completing quests/tasks, killing things (unless the quest is to kill something specific) in not necessary....as long as you complete the quest.
I will probably be doing the beta stress.
Dungeons and Dragons Online
Moderator: Legends Officers
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I actually have all those cartoons on my computer now lol ,
as for the game i d/l and installed it made 2 charecters . Must say i like the creation screen alot . As for game play not sure how it is as lag was so bad i could not really move was choppy and if you turned it took forever to do that or anything else . So for now until i try it out during non peak hours can not give it a review
as for the game i d/l and installed it made 2 charecters . Must say i like the creation screen alot . As for game play not sure how it is as lag was so bad i could not really move was choppy and if you turned it took forever to do that or anything else . So for now until i try it out during non peak hours can not give it a review
I would love to try D&D online. Unfortunately while I was out driving truck, my father fried my motherboard which he insists wasn't his fault. Of course when his hard drive went bad, supposedly from some worm that I of course downloaded, he's all pissed off and basically won't let me do anything on his now. Never mind that it was my hard drive that he took a copy of with all the programs intact and as soon as he loaded it my McAfee anti-virus program instantly found this worm, which WASN'T on my hard drive, and cleaned it up. Hmmmmmm...
Anyhoot,
/wave to all me old friends
Anyhoot,
/wave to all me old friends
Think gameinformer gave it an 8 rating, claim it has a really good lfg system and every character class gets its time in the spotlight, from rogues disarming traps to clerics utterly dominating the undead and wizards obliterating entire swarms of weak foes. I didnt progress very far into beta, so I am prob a little bias. Guess I found it to be very lacking and didnt experience some of the more stellar entertaining areas.
DDO was OK. If you going thru the dungeon for the first time, there is alot of lore, traps and hidden areas to find. Problem is, if you join a group and some of the players have already been thru the instance, then they tend to just blow thru it and you are basically just trying to keep up. Since exp is only earned when you complete a mission (and not dependent on how many mobs you kill), it is good one way (you get exp really fast) but it also ruins the content for you (as you dont get to explore and really dont have to worry about traps because the experienced players just point them out).
DDO is closest thing to a dungeon crawl. You can realy customize your class. A rogue can try to max out skills for dps or max out skills for thieving. With the ability to multi class, you really get alot of different builds and can probably find a build that suits the way you play.
I played the game for a month. I go 4 characters to around lvl 4 (lvl 10 is the max for now, with lvl 20 the max in the future). When I got into a group that would explore and take their time through the instance, I had alot of fun. But most groups wanted to just blow thru (there were lvl 10s after the 2nd day of release). There were some groups that were strict roleplaying and those can be fun as well, but they tend to run real slow.
I was usually doing content 1 to 2 lvls above me (as were most groups). Even though they added content after the first month, I can see they were going to run out of content fairly fast. I have to say that the content is really well thought out and challenging the first time....but after the first go thru and you know where all the traps and secret passages are...the content became fairly easy. There are ambushes that may have caught you off guard the first time, but the second time thru, you know exactly when its going to happen. There are doors that will close after a player goes thru and cut them off from the rest of the party...well the second time around, we just all go thru at the same time. Since the game is about resource management, the first time through, you dont know where all the rest shrines are (only place to regenerate your spell points and hit points) you are a little more careful, but the second time through, you know exactly where they all are and can spend all your spell points and not have to hold any in reserve...etc.
I didnt spend the time looking for a guild that played around my timezone and played the way I liked. If you find a guild that played your style, it can be a fun game. The random groups were mostly into zerging and not my style...although if you want to lvl, you can lvl really fast and just be spoon fed the content.
DDO is closest thing to a dungeon crawl. You can realy customize your class. A rogue can try to max out skills for dps or max out skills for thieving. With the ability to multi class, you really get alot of different builds and can probably find a build that suits the way you play.
I played the game for a month. I go 4 characters to around lvl 4 (lvl 10 is the max for now, with lvl 20 the max in the future). When I got into a group that would explore and take their time through the instance, I had alot of fun. But most groups wanted to just blow thru (there were lvl 10s after the 2nd day of release). There were some groups that were strict roleplaying and those can be fun as well, but they tend to run real slow.
I was usually doing content 1 to 2 lvls above me (as were most groups). Even though they added content after the first month, I can see they were going to run out of content fairly fast. I have to say that the content is really well thought out and challenging the first time....but after the first go thru and you know where all the traps and secret passages are...the content became fairly easy. There are ambushes that may have caught you off guard the first time, but the second time thru, you know exactly when its going to happen. There are doors that will close after a player goes thru and cut them off from the rest of the party...well the second time around, we just all go thru at the same time. Since the game is about resource management, the first time through, you dont know where all the rest shrines are (only place to regenerate your spell points and hit points) you are a little more careful, but the second time through, you know exactly where they all are and can spend all your spell points and not have to hold any in reserve...etc.
I didnt spend the time looking for a guild that played around my timezone and played the way I liked. If you find a guild that played your style, it can be a fun game. The random groups were mostly into zerging and not my style...although if you want to lvl, you can lvl really fast and just be spoon fed the content.
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